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#31 |
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WithMe
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MS is very good at compression, I'll say that.
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#32 |
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Complainer of the year
Join Date: Feb 2003
Location: United Kingdom
PS3 Network ID: Benny_McBoom
Xbox Live ID: Benny McBoom
Posts: 4,498
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Well I think most developers are, it's just that for the PS3 there's no need to even try. A BR is likely to be able to fit your game comfortably no matter how much space your game takes up, and it must be pretty great to not really have to worry about that (and I'm sure it is sometimes an issue for 360/multi developers). It doesn't truly mean we're in the era of 50GB games though.
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#33 | ||
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Junior Member
Join Date: Jul 2009
Posts: 28
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Quote:
Multi-disc in the FF7 comparison was just an early example of what extra "storage" meant for gaming. I didn't think the royalties were an issue as Sony did create the CD's in the first place. With the Blu-Ray at hand, FF13 devs could put way more content into it without having the dilemma to "balance" out both the 360 and PS3. If I remember correctly, Rockstar complained that GTA4 suffered that very same issue thus promoting it's new upcoming game "Agent" to be exclusive for the PS3 (to make it as GTA4 was intended to be). Quote:
Last edited by Ricochet; 07-02-2009 at 10:13 PM. |
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#34 |
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Senior Member
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Hahaaa that my thread
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#35 |
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Senior Member
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Thats my problem with FF13, the PS3 is capable of so much more, I don't want to play an RPG if it's going to be identical to a 360 version of the game, 360 games suck (from a development stand point) with the exception of gears of war of course, theres so much more they could do on the PS3 version so I say do it. I tired of games that have been dumbed down because theyre released on the 360, and don't even try and tell me that they arent, i don't give a shit what you say, or what "facts" you try and regurgitate at me, games that are released for 360 and ps3 are duller than if they were just for the ps3 due to dev restrictions with data storage on a DVD-9. We are in the next gen people and games need to be bigger and longer. And please don't give me the whole dev cost speech again, cause companies knew what they were getting into with next gen.
Last edited by LowKey; 07-02-2009 at 10:43 PM. |
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#36 | |
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Junior Member
Join Date: Jul 2009
Posts: 28
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Quote:
The only people who takes the Blu-Ray disc for granted are 3rd party devs or 360 devs. GTA4 was an example of "dumbing" down to fit into a 9GB DVD9 disc. This is what I truly hate about losing exclusives. I don't mind, but I prefer to have timed-exclusives than losing them. |
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#37 |
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Senior Member
Join Date: Jul 2008
Location: Cal Poly
PS3 Network ID: SHADOWsoldier-
Posts: 1,447
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[Quietly walks away, curls into a ball, rocks violently, and begins to hyperventilate]
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#38 |
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Junior Member
Join Date: Jul 2009
Posts: 28
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[Watches SHADOW slowly dying in the process, then calls the Garbage Disposal Unit for assistance]
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#39 | ||||
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Complainer of the year
Join Date: Feb 2003
Location: United Kingdom
PS3 Network ID: Benny_McBoom
Xbox Live ID: Benny McBoom
Posts: 4,498
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Quote:
Quote:
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Quote:
Games aren't likely to get much bigger this gen, although things should improve a bit as the generation continues, as developers will be able to reuse engines (cutting costs) and the install bases continue to increase (increasing profits). At some point though (probably the next generation or the one after that) we're going to go through the digital download phase, and even with disc formats being phased out there will likely be a new focus on compression and keeping game sizes relatively small. |
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#40 | |
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Senior Member
Join Date: Aug 2006
Location: Sheffield, England
PS3 Network ID: DarthKoth
Posts: 1,043
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Quote:
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