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Old 11-29-2007, 09:23 AM   #11
The Benny (Macho)
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Another Eurogamer comparison is up, covering a couple of big names:
  • Call of Duty 4 - All but identical. A few better textures on 360, better effects and shadows on PS3.
  • NBA Live '08 - An EA game, so PS3 version is inferior to the 360.
  • Need For Speed ProStreet - Another EA game. Gameplay identical, but PS3 is "blurrier with an inconsistent frame rate, and if it's not running at a lower resolution than the 360 game it certainly looks like it. On top of that, some of the cool depth of field effects in the Xbox 360 game that add a subtle blur to faraway objects are all but gone too."
  • Stuntman: Ignition - "the PS3 rendition of Stuntman exhibits all the classic hallmarks of a lazy, cack-handed conversion", terrible framerate and v-sync issues.
  • WWE Smackdown vs RAW 2008 - Both look like an updated PS2 game, few differences between them.
  • The Simpsons Game - Despite coming from EA, both are essentially identical.
  • Conan - No real differences.
  • Assassin's Creed - "the PS3 rendition is a mocking shadow of the Xbox 360 version" (pre-patch, anyway). PS3 has some framerate drops that the 360 doesn't and some excessive blurring (made worse at 1080p).
A fairly solid set of conversions then, with EA's annual shovelware franchises barely needing testing and letting the PS3 down once again. Assassin's Creed could well be tidied up with the upcoming patch, but as Ben didn't draw attention to the issues in the review I imagine they're only obvious when running both side by side anyway.
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Old 11-29-2007, 06:59 PM   #12
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Theres no wonder I don't trust alot of sites, Assassins Creed 1080p? I don't think so, they only have to look at the back of the box to find out it runs at 720p, if the TV thier using is upscaling it or something then thats thier stupid fault for tryin to play it in a res your not supposed to, when you try to show more detail than is actually there then things do tend to look a bit odd, its not the consoles fault.
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Old 11-29-2007, 07:10 PM   #13
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Yeah, that's messed up. Most critics have agreed the PS3 version is better than the 360 version, primarily because you get the frame drop in the latter version. There's better lighting in the 360 one, but I'd rather have the superior frame rate.
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Old 11-29-2007, 09:52 PM   #14
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I thought that if you set your console to the higher resolution then it forced the system into upscaling the image? So you can tell the console to use its software upscaler to show it in 1080p even if the game itself is 720p, which obviously isn't a great idea for either console's ability to run the game properly (though the 360's hardware upscaling is supposed to be slightly more efficient at it). The only point they make about Assassin's Creed in 1080p is:

Quote:
The blurring effect is amplified still further should you play in 1080p, which I strongly recommend you avoid if your display accepts standard 720p - as all 'HD Ready' sets do.
They run all their comparisons at 720p, also providing 1080p screenshots only "where the PS3 version supports 1080p (either scaled or native)". They saw framerate drops in the PS3's 720p version that the 360 version didn't have (it had some, but not as many), but if you guys aren't seeing them then again it's likely that it's a minimal difference that only really shows up when running them side to side. Though them referring to the PS3's combat as "sloth-like and cumbersome" in comparison would make it seem like something that people would notice. Perhaps they need to have a word with Dillon about optimising their PS3?
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Old 11-30-2007, 09:23 AM   #15
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that makes more sense, but still if your using a TV that only supports 1080i/P then it is going to look crap. on a side note, is the 360 capable of 1080p? originaly they didn't build it with HDMI output so does it even have the processing power to run games like that? just wondering

Yeah Benny the PS3 auto switches to the hightest res you need, so if your on a 1080p TV and have your PS3 set to 1080p everything your looking at (XMB, browser, etc..) will be in 1080p, put a blu ray movie in and it will stay the same aswell as DVD and PS2 games if you have the upsacler turned on(tho most of my ps2 games don't like 1080, they look better in 720 anyway), put in a game like Assassins or Resistance and it will auto switch to 720p cos it knows thats the highest they run at, as soon as you come back out it goes back to 1080p
if anything other than that is happening then I think it must be the TV taking it upon its self to upscale it, and I don't see the point of it, apart from DVD things don't look right to me
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Old 11-30-2007, 10:05 AM   #16
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As far as I'm aware the component cables that come with the standard 360 can get you up to 1080i and the Elite's HDMI cables give you 1080p. There are very few games that run either resolution natively though. If I set it to 1080 then as far as I'm aware every game is shown in an upscaled 1080 version (that's what my TV reports), technically running the risk of extra slowdown or framerate drop if the game is built for a lower resolution. So far though I haven't encountered any problems because the 360's upscaler is a fairly solid piece of kit.

It sounds like the PS3 works a little differently then, picking the highest the game supports. I've heard lots of talk about the PS3 using its software upscaler for PS3 games though, especially with regards to it often not looking as good for games that don't have the anti-aliasing that the 360 slaps on everything. Now I don't know what to believe!
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Old 01-03-2008, 11:36 AM   #17
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Another mighty console face-off is up. This time it's a much more solid affair with fewer disastrous PS3 conversions, with the graphical differences generally being there to ensure that the most important thing, smooth gameplay, is preserved.
  • Kane & Lynch: Dead Men - Almost identical, 360 has anti-aliasing whereas the PS3 version doesn't.
  • Timeshift - Graphically almost identical, but PS3 version drops a lot of frames.
  • GRAW 2 - Almost identical, PS3 has excessive blurring to compensate for the lack of anti-aliasing.
  • Tony Hawk's Proving Ground - No differences that affect the gameplay, but graphically PS3 version is less detailed and has quite a few of the special effects removed.
  • Guitar Hero III - "in terms of the raw gameplay and overall impact, there's nothing of staggering consequence to tell these games apart; the 360 version is simply the more attractive version"
  • Blazing Angels: Secret Missions of World War 2 - "a range of minor graphical differences in terms of effects, lighting and draw distance, with neither version really having the better of the other from one level to the next"
  • Medal of Honor: Airborne - Game has various technical shortcomings on both consoles, PS3 version amplifies them.
  • Dynasty Warriors: Gundam - Almost identical, 360 has some subtle (but unnecessary) blurring in the absence of anti-aliasing.
  • Bladestorm: The Hundred Years War - All but identical, save for the PS3's lack of anti-aliasing.
  • Lego Star Wars: The Complete Saga - Essentially the same. PS3 has (slightly false) 1080p support whereas the 360 doesn't, but with the scaling they are roughly the same quality anyway.
  • Clive Barker's Jericho - PS3 version is blurrier due to lower base resolution, has slightly more slowdown than the 360.
  • John Woo Presents Stranglehold - Essentially identical.
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Old 01-04-2008, 02:15 AM   #18
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It's a concern that the PS3 still seems to be lagging behind the 360.
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Old 01-04-2008, 10:17 AM   #19
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its not the PS3 thats lagging its the developers
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Old 01-07-2008, 02:32 AM   #20
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That's what I meant. I know on paper the PS3 should be better. Poor developing can seriously harm a console. How many people will see articles like that posted by Macho and decide to buy a 360. I love my PS3 and I can see the long term benefits but it's been out long enough now that the games shouldn't be inferior to the 360 in any way shape or form.
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