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Old 01-26-2005, 09:40 PM   #21
Norrec
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My GBA SP has a burn-out pixel...
True story.
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Old 01-27-2005, 08:36 PM   #22
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Originally posted by Arnold K. (Admin)
WTF? Ease up, big boy. Un-knot those panties and listen to what's being said. The square button issue is not something that can be fixed. It's not a design flaw, it was purposely done this way because the contact pad for the square button was way too close to the LCD screen, so it had to be slighly moved. And of all 800k PSPs, only 5k of them have a little problem where the contact/response with the square button is very poor.

I mean ****, it's not Sony is saying "we're not going to replace your PSP". They're saying it's a design issue and the pacement was done on purpose. All of those 5k PSPs more than likely got replaced.

This is the kind of media bull Sony doesn't need. And it also doesn't need people quickly assuming shit and not looking at the facts.
That's bullshit, maybe they should have thought of a better design. Personally i love the design of the PSP over the DS any ****en day. The DS is shitty and looks like something out of the early 90's. But the simple fact is that they released something with bad architecture and people are complaining. If any other company did such a thing you would be all over them about there bad design. Just because Sony thinks the design is perfect like it is, does not mean it is.

All i'm trying to point out is that this is a flaw in the design. When a design is made, things are put into perspective to make something work at it's best but even if it was meant to be the way it was, it's considered a flaw.

I'll still be getting the PSP, because that shit is too good to pass up. It looks unbelievable and seems to me the it'll be far better then the DS now that i've actually experienced the DS, it's not all it's made out to be.
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Old 01-27-2005, 09:37 PM   #23
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Originally posted by Dmitry M. (Lazer)


That's bullshit, maybe they should have thought of a better design. Personally i love the design of the PSP over the DS any ****en day. The DS is shitty and looks like something out of the early 90's. But the simple fact is that they released something with bad architecture and people are complaining. If any other company did such a thing you would be all over them about there bad design. Just because Sony thinks the design is perfect like it is, does not mean it is.

All i'm trying to point out is that this is a flaw in the design. When a design is made, things are put into perspective to make something work at it's best but even if it was meant to be the way it was, it's considered a flaw.

I'll still be getting the PSP, because that shit is too good to pass up. It looks unbelievable and seems to me the it'll be far better then the DS now that i've actually experienced the DS, it's not all it's made out to be.
who's to say they wont fix it later on, i would imagine at this point in the game it would cost too much to change it. after a year or so in all markets, i'm sure there will be more time and money to fix everything that is broken. its not like the ngage was fixed the next day..and you dont see nintendo chaning that hideously huge ds
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Old 01-27-2005, 10:25 PM   #24
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Originally posted by accord 4 me


who's to say they wont fix it later on, i would imagine at this point in the game it would cost too much to change it. after a year or so in all markets, i'm sure there will be more time and money to fix everything that is broken. its not like the ngage was fixed the next day..and you dont see nintendo chaning that hideously huge ds
Yes but arnold is saying that this is not a flaw but rather the way it's supposed to be. What i'm trying to say is that this is a design flaw. Even if they meant to put it that way i didn't they meant it to impact like that.

Maybe i came on to harsh on the PSP, if so i'm sorry about that. I still think the PSP is a much better handheld then DS though.
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Old 01-28-2005, 12:43 AM   #25
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Originally posted by Dmitry M. (Lazer)


That's bullshit, maybe they should have thought of a better design. Personally i love the design of the PSP over the DS any ****en day. The DS is shitty and looks like something out of the early 90's. But the simple fact is that they released something with bad architecture and people are complaining. If any other company did such a thing you would be all over them about there bad design. Just because Sony thinks the design is perfect like it is, does not mean it is.

All i'm trying to point out is that this is a flaw in the design. When a design is made, things are put into perspective to make something work at it's best but even if it was meant to be the way it was, it's considered a flaw.

I'll still be getting the PSP, because that shit is too good to pass up. It looks unbelievable and seems to me the it'll be far better then the DS now that i've actually experienced the DS, it's not all it's made out to be.
Umm...you didn't understand a single word I said or the article said.

You see...of the 800k+ PSP units sold, .6% only had the problem -- which means that the alternative placement of the contact pad is efficient and works at a nearly flawless level. I'm not advocating shit, and I don't think PSP is perfect, so don't put words into my mouth 'cause it drives me nuts.

The only other way to prevent this was to make the unit longer, or make the screen smaller. Nobody would've wanted either of that, so Sony did the right thing by experimenting and getting the job done. It's not a design flaw -- design flaws have:

1) Recalls
2) A far greater defect rate
3) Weren't done on purpose
4) Are far worse than a button feeling softer than others -- which is moot because the other buttons will get every bit as soft quickly anyways.

I mean ****..it's .6%, the lowest defect rate a gaming unit has probably ever had. Xboxes were critically flawed. Early PS2s were very flawed. Early PlayStations were severely flawed. PSP? Nope.

What's the problem here? There is none. This whole conversation is stupid. There really is nothing to discuss.
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Old 01-28-2005, 02:07 AM   #26
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If the button mis-alignment was part of the design then this means that every PSP has a square button that feels different to the others but only a small % complained. If more peaple actually complained rather than putting up with it then that % would be far greater and they would have to rethink the design.

I guess they think that 99.4% of people are satisfied with a wierd button so they don't need to do anything about it.

If I had one I'd probably also suffer the button issue but as far as the screen issue goes, whether I pay $5 or $5000 for something brand new I expect it to function properly. I'd complain about the poor quality if I had bad pixels.
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Old 01-28-2005, 09:39 AM   #27
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Quote:
Originally posted by Gabriel013
If the button mis-alignment was part of the design then this means that every PSP has a square button that feels different to the others but only a small % complained. If more peaple actually complained rather than putting up with it then that % would be far greater and they would have to rethink the design.

I guess they think that 99.4% of people are satisfied with a wierd button so they don't need to do anything about it.

If I had one I'd probably also suffer the button issue but as far as the screen issue goes, whether I pay $5 or $5000 for something brand new I expect it to function properly. I'd complain about the poor quality if I had bad pixels.
No, the .6% that complained have a completely unresponsive button. Which is why those units are being repaired. It's not discontent.
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Old 01-31-2005, 02:47 PM   #28
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...Wow. Listen to you guys, yelling and complaining at each other over some stupid Square Button that feels a little softer than all of the other keys.

Three words: Get. Over. It.

My very first PS2 controller had this "flaw" as well, and although it's not quite the same thing (it being on a controller, not the console itself), it's still the same element. All of my buttons on my controller were soft. Obviously, the contact pads inside the controller were slighty worn, although it had never seen the light of day until being in my hands, playing Madden 2001.

Not once did it ever **** up on me, though. At all. I was perfectly fine with it, and the softness of the buttons actually felt good to my thumb. The pressure sensitivity still worked as well as any other controller, and yeah. That's that. The buttons were perfectly a-okay, despite being a little softer than usual.

And about burnt pixels. My GBA (not SP) has one right in the middle of the god damn screen. Does it look like I care? No. Not one bit, they happen and they always will. Although, it didn't get like that until my warrenty was void, it doesn't matter. It was a thing that was easily over looked. And like AT said, it didn't show unless the screen was black or your face was extremely close to the damn thing.

My SP is perfectly fine so far. No dead pixels or anything, and I'm hoping it will stay that way. But if a few die out, it's fine.

They happen. Live with them. And if you don't like it, send it back and see if you can get a new one, as long as your warrenty permits.

And soft buttons? Those are okay, too. They're fine, there's nothing wrong with the button at all. Okay? Okay. Thank you, and goodbye.
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Old 01-31-2005, 03:22 PM   #29
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I should point out that these units aren't being returned because of a soft button. But because of the square button getting stuck. I'm pretty sure the square button is slightly softer on every PSP unit.
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Old 01-31-2005, 06:25 PM   #30
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Originally posted by Dementare Flare
...Wow. Listen to you guys, yelling and complaining at each other over some stupid Square Button that feels a little softer than all of the other keys.

Three words: Get. Over. It.

My very first PS2 controller had this "flaw" as well, and although it's not quite the same thing (it being on a controller, not the console itself), it's still the same element. All of my buttons on my controller were soft. Obviously, the contact pads inside the controller were slighty worn, although it had never seen the light of day until being in my hands, playing Madden 2001.

Not once did it ever **** up on me, though. At all. I was perfectly fine with it, and the softness of the buttons actually felt good to my thumb. The pressure sensitivity still worked as well as any other controller, and yeah. That's that. The buttons were perfectly a-okay, despite being a little softer than usual.

And about burnt pixels. My GBA (not SP) has one right in the middle of the god damn screen. Does it look like I care? No. Not one bit, they happen and they always will. Although, it didn't get like that until my warrenty was void, it doesn't matter. It was a thing that was easily over looked. And like AT said, it didn't show unless the screen was black or your face was extremely close to the damn thing.

My SP is perfectly fine so far. No dead pixels or anything, and I'm hoping it will stay that way. But if a few die out, it's fine.

They happen. Live with them. And if you don't like it, send it back and see if you can get a new one, as long as your warrenty permits.

And soft buttons? Those are okay, too. They're fine, there's nothing wrong with the button at all. Okay? Okay. Thank you, and goodbye.
If you want to know the truth, actually the only controller i've ever had break on me twice was the PS2 controller. It actually is the only controller that ever broke on me. And i still love it's design much better. The reason it's not the same element is because replacing a controller cost a meesly $30 in comparison to the PSP which is rumored at $200.
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