Quote:
Originally posted by Odin
The best thing about the junction scheme was its flexibility, but it was so overdone that if you had half a brain or any kind of experience with the FF series (one or the other) you could make your characters gods really early in the game. FF games aren't supposed to turn into masturbatory character building like that until much later.
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Yes, it is easier to level up your characters earlier in the game than most installments. No, it is not as easy as you think. Most people who had a problem with VIII said things like 'all you do is summon GF over and over' blah blah blah. Obviously, most people didn't understand the flexibility of the junction system, since they relied so heavily on their GF's attacks, as opposed to their true power, which is the ability to increase your stats.
Secondly, while you can boost stats quickly, anyone with 'half a brain' would also remember that enemies level up with you, keeping things in check.
As for the character development being "bathetic" (and aren't you the one who is constantly tooting your own horn when it comes to grammar and syntax?), how would have preferred they explain it? Perhaps you enjoyed the FFVII character development more- go to a town, find out Sephiroth just left, hear a story; rinse; repeat.
The fact is, compared to most FF games, the character development is far superior. It's no wonder Gamespot said "If FFVII mastered the epic, then FFVIII mastered the personal." At least in FFVIII, there is actually a rationale behind why these people are together, why they mean so much to each other, and why we should give a damn. In most other games, there is no real reason for half the people in your party to ever be there.
I guess you were too busy eating some monkey child's penis, as per your sig, to notice these things. Of course, you are entitled to your opinion that I was the one not paying attention.