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Old 03-01-2003   #13
Konex
Junior Member
 
Join Date: Feb 2003
Posts: 6
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The battle system is really deep and there is a lot of stuff to keep track of. Different attacks (square, triangle or circle) are effective for different enemies. You can string these together as combos depending on how many action points you have. If you guard or only attack once in a turn (each attack takes 2 AP), you can fill up your AP gauage (max is 6AP so far) and unleash some serious damage!!

Your position on the battlefield is important. Sometimes, they even knock you into the back row so you can't attack effectively (range plays a role in who you can attack) Luckily, this can be countered by setting up your formation so that one character is behind you (usually a healer).

There are also many techs, skills and attack combinaitons which you can set and upgrade with tech points that you earn in battle. You also have to upgrade your AGWS (mech) just like in Xenogears. All I can say is that it's fun and strategic. Seeing the enemies beforehand is a also a big bonus (I am really getting fed up with random battles )

Umm, what else about battles? Yeah, there's a boost meter that increases during the battle. It lets you speed up and cut in front of others (in terms of your turn in the battle). Enemies can boost as well!! The boss battles are pretty intense due to this

Once again, I don't think anyone who enjoyed FFX can go wrong with this game...
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