Hmm... Not long after saying "if you are killed you simply respawn at the nearest Vita Chamber ... so if played as a straight shooter it becomes fairly easy" and "Even taking into account the multiple endings it is possible to see and do everything in one play through the game ... including earning every achievement", Bioshock has got itself an update adding a new, secret 100G achievement. Apparently it's unlocked by completing the game at the hard difficulty without using a Vita Chamber (so without dying), which is quite the challenge.
If this marks the start of additional content for the game then it would essentially tackle Bioshock's only major weak point, the lack of tangible replay value.
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