Thread: Heavenly Sword
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Old 09-16-2007, 02:46 AM   #8
dillonthebunny
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i agree, between 1984 and the early 90's, if you had a game that either didnt have amazing replay factor or at least gameplay that would last months, you would have been shot.
it was really when Sega and Nes (imo) started pumping out better quality graphical games that the boundaries shifted on what made a quality game.

people forget while reviewing these games that we are in different times to when Jetset came out. and that 6-8 hours is now the norm. because most gamers would probably move on to a new game in 8 hours.

obviously this shouldn't 'really' be the case...thankgod for GTA, GT, FF, MGS....


i dont think being short is a bad thing, and i dont think 6-8 is that bad, as you play it, and then maybe even trade it in for something else after a few replays. at least you would replay a game that long.
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