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Old 08-13-2007, 08:32 PM   #7
Ben D.
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Join Date: Sep 2006
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Quote:
Originally Posted by Mr. SunburnMan View Post
The guy who said that didn't make double agent. It was done by Ubi Shanghai, not Ubi Montreal.

Also, the fact that the 360's CPU is 2 years old does not make it dated (by console standards). It just makes it less advanced (and less specialized) than a 1 year old CPU. That kind of crap makes you sound like an Xbox rep from the previous gen, Arnold. (As I implied in my previous post, I hate this cock-waving step in a generation's lifespan. -_-)
Doesn't matter who it was said by. Unless the AI in Conviction is somehow 500% better than it was in Double Agent, this AI claim is ludicrous. The AI in Resistance, a launch title for the PS3, is superior to that of Double Agent.

As most will tell you, it's simply a matter of developers learning new hardware. Clearly, Ubisoft doesn't have a firm grasp on the PS3's architecture right now, and they're attempting to pass off their own difficulties as fact. Koei tried to do the same thing with their issues concerning the UE3 engine and Fatal Inertia, but Epic and Midway were very quick to speak up. I'm no engineer, but I'm relatively certain the 360 does NOT have better AI capabilities than the PS3.
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