Quote:
Originally Posted by Arnold K. (Admin)
It is, without a doubt, the most LAWL-worthy comment I've ever seen a developer make. How can the X360 perform better AI when its CPU is nothing short of dated? Fact is, Cell is far more powerful than the Xenon. One SPE on the Cell is strong enough to calculate an entire standard physics engine on its own. With 8 SPEs the Cell isn't strong enough? If Splinter Cell's AI is as robust as Ubisoft says (which I highly doubt), it would probably require two SPEs to work in-sync, at most. Regardless, allow me to reiterate:
LAWL
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I played Double Agent on the 360, which was great, but the AI was hardly incredible..... Definitely LAWL the whole way through, even if they're building this game from the ground up for the 360.